Hello dear readers. It’s Mark A. Galang again in another installment of audio production tutorials. This tutorial was written in compliance to the peer review assignment requirement of the Berklee Course “Introduction to Music Production” being hosted by Coursera. I do hope that you all find this tutorial to be informative.
This tutorial features the way how I prepare a project in my DAW for recording. It also gives some insight into how I compose and record music. I use Cakewalk Sonar X1 as my DAW software. Let’s get started.
1. Sequencing the Drums
Before I actually create a project in Sonar, I usually write drum parts, orchestral parts, etc. using Sibelius 6. In this case, I just wrote the drum part for this project.
2. Exporting to MIDI
After writing the drum part in Sibelius, I would then save my work and then export it as a MIDI file to the folder of my choosing.
3. Creating a New Project
After opening Sonar X1, I make use of an atypical method of creating a project. I close the project creation wizard and then just drag the MIDI file I created into Sonar. Sonar will automatically open the MIDI file as a project.
4. Creating an Instrument Track
Once the MIDI file has opened, I would then create an instrument track that would play back the MIDI data in the project. In this case, I’m using a VST instrument called EZDrummer. An instrument track is a combination of a MIDI and Audio track. The data displayed is MIDI but the playback comes from an audio source, usually a software instrument.
5. Transferring MIDI data to Instrument Track
Instead of assigning EZDrummer as the output for my MIDI track, I just simply drag the MIDI data into the instrument track and then delete the resulting empty MIDI track. The instrument track can read MIDI data anyway so I have no further use for the empty MIDI track.
6. Creating an Audio Track
I would then create an audio track next by right clicking on the empty space where the channels are supposed to be in Track View and then selecting the “Insert Audio Track” command.
7. Labeling Audio Track and Setting Up for Recording
After creating the audio track, I would then label the audio track. In this instance, I’m recording a bass guitar track so I simply label it “Bass”. Afterwards, I select the appropriate input source for my audio track. In this case, my bass is connected to the left instrument input of my audio interface and so I select the left one in my DAW. If I select it this way, I will be able to record my bass part in mono.
8. Saving as a Project File
Because Sonar opened my project as a MIDI file, it cannot save audio data yet. I would then save the project as a “Normal” CWP (Cakewalk Project) file with the “Copy All Audio With Project” option ticked so that I can assign the project and audio data folders for easier file management.
9. Arming the Audio Track for Recording
Before I begin recording, I then click on the red button in my audio track so that it would be “armed” for recording. Once the audio track is armed, I check my instrument’s recording levels on my audio interface and on the DAW. I am now ready to record my bass parts.
10. Setting up Metronome/Click and Countoff
Before I start recording, I check my metronome/click and then see if I have the correct settings. I prefer using an audio click rather than MIDI and I set up the record count in to just “1”. Since the time signature in my project is 7/8 with a tempo of 100 bpm (in quarter notes), I expect to hear seven fast clicks before the DAW starts recording my audio.
11. Recording an Audio Track
Once the levels are set and the audio track is armed, I start recording by pressing “R” on my computer keyboard. I count along to the count-in clicks (one, two, three, four, five, six, sev) and then start playing my bass parts. Once I’m done recording, I press the space bar to stop.
12. Cloning an Audio Track for a Second Take
Because I need to have a couple of recorded options, I record a number of takes. To do this, I just clone the audio channel where my bass is recorded. To do this, I just right-click on my audio track and select the option “Clone Track”. Sonar will then duplicate the audio track in its entirety.
13. Setting up Cloned Audio Track for a Second Take
The cloned audio track contains all of the data from the previous audio track, including recorded audio. Therefore, I would delete the recorded audio from the cloned track in order to empty it so I can begin recording a second take. To lessen distractions, I would then mute the original audio track before I record my second take.
14. Recording a Second Take
Once my cloned audio track is ready, I would then record a second take following the steps mentioned a while ago.
After completing all of these steps, I think the entire effort went well. I was able to set up a project and record an audio track. Upon reviewing the project, I think that I should have saved the project immediately as a normal DAW project before setting up the audio track so that I wouldn’t run into a problem later should the application crash. Some of the steps I took to create the DAW project are atypical. However, this fits my usual workflow which involves composing and notating music first before recording audio.
For those who are interested, here’s the track I recorded for this particular tutorial:
I hope that you all have enjoyed reading and learning about recording audio in a DAW through this post. Thank you for your time and I hope to hear from you. If you have any feedback, comments, or constructive criticism, please feel free to let me know as I would love to learn new things as well.